The first 300 nanometer impulse only explosively vaporized part of the skin layer at Martinezβ neck into plasma. But it was followed by hundreds of more impulses, and so they drilled.
Martinezβ neck exploded in a flash of harsh blue-white, flinging tissue, metal droplets, shattered nanoceramics and burning c-allotropes everywhere as cubic centimeters of matter were vaporized under photonic hammer blows.
ranging from "imperfect but workable" to "haha, my exotic matter armor *perfectly reflects all photons in to deep gamma rays!*"
breaks out the electron beamswormhole-based munitions
to be honest, not sure how lightweight a wormholes are possible since talking with Kerr.Wormholes have been defined both geometrically and topologically.[further explanation needed] From a topological point of view, an intra-universe wormhole (a wormhole between two points in the same universe) is a compact region of spacetime whose boundary is topologically trivial, but whose interior is not simply connected.
you make the wormholes or inflate them or w/e. They're arbitrarily close. You push them apart, they're now a few feet apart. Timewise, they're separate so that if a event occurs at either end arbitrarily close (or inside) the mouth of it, you see it instantly at your end and X distance-time later at the other end
(And tangle transmission is effectively instantaneous, but what you do at each end is, of course, affected by the local time dilation. So if you're cruising along at 0.9c with one end of the tangle channel, flipping bits at what (in your reference frame) is 9600 baud, your 43.59% time dilation relative to the end you left at home means that your signal is being received at the other end, in theirs, at 4,184 baud.
In short, that's some painful netlag.)
((And, no, that's not a representative bandwidth for tangle channels.))
from just aboveβ¦also, give up on playing MMOs or multiplayer games with anyone off the ship, no matter how much tangle you brought. Timeslip is much worse than netlag.)
SUITCASE SINGULARITY