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Come one, come all to the grand opening!
01:23
Kinda!
01:23
Everyone even tentatively interested is still reading the book.
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MarcusAurelius 07/12/2019 1:34 AM
yep
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Nani is this?
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MarcusAurelius 07/12/2019 4:10 AM
catch up in #random
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Nani is this?
04:17
...
04:17
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Cool
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Enderminion 07/12/2019 7:43 AM
@Archon there are books?
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Huh, never played Chubbos
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Again, let me re-iterate that if you are confused by the books, that is normal, and I will be willing to help in any way I can
09:26
I have been trying to get 101 texts from people who make such things
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....that seems like a bad sign
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It's a wonderful system
09:29
But the prose focuses on artistic value over comprehensibility in places
09:30
And it just has "600 page RPG" syndrome
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Morgrim Moon 07/12/2019 9:30 AM
so, case of good game but steep learning curve?
09:30
It takes a good bit of learning
09:31
But hey, at least you have someone to teach you :)
09:31
(I'm totally not bitter about only finding the community after my first few attempts at it crashed and burned)
09:31
It actually is one of those games which works much better as a PBP than a IRL game
09:31
Because you have more time to think and be creative?
09:32
Like, just let whatever's going on stew in the back of your head
09:35
(This is esp good for me as a GM)
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So I'm at work and can't crack open the book
12:16
what's the core mechanic?
12:16
(For reference, the core mechanic in DnD is 'roll a d20, add your modifiers, see if it beats the static number the other guy generated' ) (edited)
12:17
( WoD is something like, 'determine a pool of dice from your stats and situations, roll those, and check how many exceed the target number, that's your number of hits' )
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(FATAL is FUCK YOU FOR PLAYING THIS "GAME" :V) (edited)
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(Eclipse Phase and CoC are roll percentile dice and hope you get lower than your skill points.) (edited)
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(GURPS is like EP with 3d6)
14:06
(Traveller is like D&D with 2d6)
14:06
(FATE is like D&D with 4 "special" d6s)
14:07
(Cardinal is WoD with multiple dice types)
14:07
(Stars Without Number is like D&D for attacks, Traveller for skills, and EP for saves)
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I was just giving examples, what I really care about right now is how Chubbo's works
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I'm totally having my PC be a member of House Sargas, so I can have an excuse for casual sociopathy ๐Ÿ˜ƒ (edited)
๐Ÿ‘ 2
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@Archon I've read the book, when do we start character creation?
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... have you now?
18:35
I mean, feel free to start char-gen now.
18:35
But also we're playing pastoral
18:35
and in general, uh, "casual sociopathy" sounds to me like "Being a dick"
18:35
So don't do that
18:36
Building charecters to justify being a dick in-universe is not good.
18:38
Has links to the latest arcs
18:38
I think, for now, we'll play 3-arc miraculous charecters
18:39
And each of you will get a free perk granting "Superior Eldrae 2", with the option to replace that with something similar, or, if you want a higher/lower rating, buy it with your own damn skill points
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Reminder: species names are not capitalized.
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@o11o1 I'll admit that thinking in terms of core mechanic as a concept annoys me, WRT this game - the mechanic for skill resolution is skill+bonuses+spent willpower, compared to a table with a set of abstract results ("You are impressive", "You make progress", "You measurably improve your life"), but that also isn't the most important part of the system - miracles (which, unlike skills, make things happen with absolute certainty, barring a greater and oposite miracle, but do not make your life better), which are granted by your arc choices and powered with MP are qualitatively more capable of changing the world, which makes for an interesting contrast. (Similarly, the XP-assignment rules are of similar importance - they control pacing and story beats and show you what your incentive structure is) (edited)
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Casual sociopathy played for laughs
19:47
Not being a complete dick
19:47
Being kind of crazy
19:48
You need 1. an actual charecter concept
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Yes I have that
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2. actual emotional backing
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pffft who needs emotional backing when i have humor :V
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To be completely clear
19:48
I don't think we share much of a sense of humor
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You can tell I was being sarcastic with both the original post and my recent responses, right?
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I was being sarcastic (edited)
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Well. Then.
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I do have an actual character concept
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Okay, then.
19:50
I will admit that this whole thing has made me somewhat concerned
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Haha
19:50
Don't worry, I'm only slightly insane
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...Sorry
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What do you want to get out of this game?
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A fun time? That's what games are for, right?
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Like, my point here is not that this is going to be a serious game which needs to be held with a straight face at all times and so forth. Jokes are allowed. But also you need to make, like, and actual character, with themes and interesting stories to tell and the ability to form relationships with your fellow players and so forth.
19:54
There's really no point having a system this complex if you're not going to use it for it's intended purpose
19:54
Which is storytelling.
19:54
So what I'm saying is that I'm not sure you're suited to this game?
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No, I intend to make a complex character with motivations and backstory and stuff
20:12
I was just joking around a bit
20:12
Sorry if if came out wrong
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Okay, good.
20:17
Do you have specific character concepts or mechanical hooks you're interested in talking about right now?
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I'm sorry, what system is this again?
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Chuubo's Marvelous Wish-Granting Engine (edited)
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Chuubo's Marvelous Wish-Granting Engine
20:17
DAMMIT
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Enderminion 07/12/2019 8:17 PM
jinx
20:18
you now owe each other a soda
20:18
or something
20:18
idk
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Hah, I spelled it right and he didn't, therefore his is invalid
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shrug
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Enderminion 07/12/2019 8:18 PM
/s
20:18
¯\_(ใƒ„)_/¯
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Is this like Nobilis by chance?
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It is!
20:36
It's the same engine
20:36
Arcs ~= attributes
20:36
But there are 24 of them
20:36
And only like three of them actually involve an estate
20:37
(Also in general you get more bang for your buck, such that 3 arcs is enough for a starting char)
20:37
+ there's a bunch of stuff for pacing/genre/xp generation
20:37
Which is really cool!
20:37
But also complex (edited)
20:38
And in my experience easiest to learn by doing
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I'm assuming you're not generally playing newly invested gods in this one?
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As much fun as playing as an eikone would be, probably not
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This has much more breadth of chargen
20:39
I mean, you can probably swing it
20:39
As weak/not going all-out Eikone
20:39
Using, like, Awakening and a superior skill or something
20:40
If you want to skim some of the arcs
20:40
They can be very flexible
20:40
Has links to tumblr copies
20:40
I suggest Ace and Allegory as good ones to look at for Eldrae charecters
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Reminder: species names are not capitalized.
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Shouldn't we all be Immortals?
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We will be playing as eldrae
20:41
Who are by definition immortal (sorta)
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Immortal/Frantic/Sickly doesn't cover "who lives forever"
20:41
It's a specific thematic distinction
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yeah, i know, just joking around
20:42
sorry
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I would rather not spread confusion for people who haven't read the game
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Aight
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TBH folks from this setting easily fill all three types
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It's official, I'm playing as an Ace :V
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The whole "fight against entropy, physics can go fuck itself" thing is pretty Sickly in themes
20:44
If you want to look like you're in an anime, check out the red arcs :)
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I'm leaning either towards Storyteller or Bindings
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Storyteller will be hard to fluff in-universe
20:48
So thinking about this is probably important
20:48
Do you have a character concept? (edited)
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Yeah, I want to be some sort of scientist
20:49
Haven't fleshed it out a lot more than that
20:49
(Alchemist(Mind-states) has so much potential but is also quite evil)
20:49
(If you actually use your powers)
20:49
(Uh)
20:50
(Creature of Delirium, sorry)
20:50
(Name got changed when it got moved out of the silver slot)
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Yeah, I've decided
20:50
I'm gonna be a Gatekeeper
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Enderminion 07/12/2019 8:50 PM
who's the Keymaster?
20:51
I have been waiting so long to spring that on someone
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Ha ha ha
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Enderminion 07/12/2019 8:51 PM
and if anyone's gonna complain, who ya gonna call?
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GHOSTBUSTERS! music
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Think a Child of the Ash could represent a vehicular intelligence with an avatar?
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I was, yes!
20:54
That would be v. cool
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Enderminion 07/12/2019 8:54 PM
Sapient Starship AI?
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Andromeda
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@Zarpaulek You would be a great Cool Spaceship
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Enderminion 07/12/2019 8:55 PM
Sapient Starship AI: Leviathan Class
20:55
(only in ref to Andromeda having a large complement of WMD's)
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CotA has a large complement of WMDs
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Can we stick a Wave Motion Gun onto @Zarpaulek please?
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Hey, I haven't gotten to all the Arcs yet.
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Enderminion 07/12/2019 8:57 PM
(is actually just a box that says Wave Motion Gun)
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CotA has a general-purpose murder-things power
20:58
That said
20:59
Remember your skills and such are important as well!
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Actually kind of tempted by Primordial
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How would you fluff it? (edited)
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something something eldritch abomination from beyond time and space
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Creature of Fable maybe.
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I ... don't think eldritch abominations actually fit with the hard-sci-fi
21:31
Also I don't think primordial would actually do that well?
21:32
Called Away would probably be good
21:32
(Specifically for eldritch abominations)
21:32
(If you have an idea for a good primordial char)
21:32
(Feel free)
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Keep in mind that Eliera has Elementals that are used for terraforming.
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Ooh, point!
21:33
They'd probably do primordial v. well
21:33
Not generally sophont, but life is about exceptions
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Alternatively: something something Precursor archaeotech
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I'd rather not lean on something something precursor archaeotech for all the players
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My Chromebook is kind of struggling with opening the PDF, I haven't read all the Arcs yet.
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@Archon good point
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I can supply an ebook
21:37
Also use the tumblr versions
21:37
They have errata
21:37
And also the other half which aren't in the corebook
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So what Arc would a Sargas go for you think?
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... Why are we still on this?
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(I mean, can we even reasonably generalise The Sargas's behavior to her family?)
22:20
(Ah, okay, found the reference)
22:22
Or, alternatively, Eldraric Houses continue to be voluntary mutual-support factions so staying stereotypical of your house is very easy since anyone who doesn't like the house reputation leaves?
22:22
But also I think we should drop this if you just want to make jokes.
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arrives home, catches up on backlog. (edited)
00:10
Hey Archon
00:11
Also, so this system is diceless and built on the same bones as Nobilis, interesting.
00:11
And, being diceless, it handles Play By Post extra well.
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considers. "Sanity check, would it be sensible for my character to be Von Neuman AGI of some sort, existing as a distributed intellegence and generally building out more of themselves? Presumably as part of the Empire of the Star they're well socialized enough to frame this more as rim world homesteading sort of stuff rather than trying to take materials that other people already have claim to."
00:27
I think it'd work best with some sort of colony project going on in the background, but would that work out with your plot ideas, Archon, or am I way off base?
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I have no plot ideas
00:33
I was waiting on chargen
00:34
Being a Von Neuman AGI sounds cool!
00:34
There are probably several ways to implmement that
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Ah good, I was about to say that I forsaw a "chicken and egg" type problem if good character designs harmonize with the plot but the plot wants to be built around the characters.
00:36
but if the Von Neuman concept is viable, then I will ask if this system has support for a character who is one some level a character, and also on another level part of the environment, be it a colony or a starship of some sort.
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Yeah, definately!
00:37
I'm actually playing that in another game
00:38
But ... CotA, Primordial
00:38
Or just take a superior skill and/or a bond/affliction describing it (edited)
00:39
Though!
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I am not familiar with "CotA" to convert it to the expanded form
00:39
Creature of the Ash
00:39
(As in, a creature born of the world-ash)
00:39
(Tree, not burnt stuff)
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ok, that leads into my second big.... i don't want to call it a concern, but uncertainty about this system/setting combo
00:41
Chubbo's seems to be aiming for a sort of dream-like fantasy reality where all kinds of things can show up just because. Eldraeverse is aiming for a fairly hard-science (tough-sci-fi?) transhumans in space kind of setting where aliens and uplifts and machine life is running around. (edited)
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So a lot of that is resolved by the GMs understanding of "Plausible"
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So on one hand I can see how they mesh, and on the other this meshing I only see through sunglasses covered in soup. (edited)
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So yeah, there is going to be, like, a certain distinction between "this is the story" and "this is what literally happened" I suspect
00:43
But also, like
00:43
So much of that stuff is gm-invoked
00:43
This is a system which, kinda operates as "freeform but with lots of rules", if that makes sense?
00:44
The basic sanity of reality, well, it's something we as the players agree on
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well, -need- to agree on
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And you take note that many mechanics exist on the player-level not the charecter-level
00:44
So stuff like wounds don't have to be literally true
00:44
It's just plot armor
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or, equivilently, the wounds to your body caused by being run through with a sword, and the wounds to your re-election campaign by a fabricated sex scandal are not handled on "different tracks" in this system, but all as types of wounds.
00:46
yes/no ?
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Go up a meta-level
00:46
Wounds a plot armor
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now see
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You don't take a wound when someone stabs you
00:47
Unless you want to not suffer the consquences of being stabbed
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"plot armor" isn't a trope I'm super fond of on it's face
00:47
And I suspect when you use the term I am not arriving at the cluster of ideas you intend to reference. (edited)
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Possibly!
00:47
So lets be specific
00:48
Wounds, in CMWGE, are a resource you can spend when bad stuff happens to you to twist or mitigate that into something that is, if not actually harmless, at least possessed of mechanical hooks you actually like
00:49
The examples in the corebook are interesting
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I'm on page 7
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The Love Spell Someone casts a love spell on you. They come over. You welcome them in, of course. Youโ€™re under a love spell. You flop on the couch. You start playing a video game. They ask you, โ€œIt worked, right? You love me now?โ€ โ€œSure,โ€ you say. โ€œI love you. Whatever. Could you...โ€ You wave your hand. You want them to move to the side. They are between you and your game. โ€œJust,โ€ you say, โ€œscooch over. You know. A little? Out of the way? Love?โ€
00:50
Fair
00:50
(Sorry, I just love this example)
00:50
(It's sillier than most of them are)
00:50
But also
00:51
This system uses a lot of fuzzy-semantics-and-plot-stuff for resolution
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outside of the context, I can't split up where the wound starts and stops in that example
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Howso?
00:51
The hostile action here is the love spell
00:52
So you take a wound which says "Well, I'm in love with them, but not the kind of love where they can really get me to do stuff"
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sort of like a Consequence in FATE, just skipping the idea of a stress track between the attack and the injected Consquence
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(There's lots of different ways to do it)
00:53
Yeah, except you could also choose not to take a wound
00:53
And just role-play the love-spell
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because you have a finite tank of wounds to work with, and you might have other problems to deal with
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Or take a wound by twisting in a hazy fog back and forth from in love and sensible
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(or just enjoy the love spell plot)
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Or take a wound by instantiating the love-spell as a mechanically described Bond (edited)
00:54
Which you can then milk for bonuses and MP
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MP being... Miracle Points if I recall from Nobilis
00:54
Your casting resource
00:55
You also have Will
00:55
Which unlike Nobilis you actually care about
00:55
Because Aspect isn't a thing
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at all, or it's prior functions are broken up into smaller entities?
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Several of it's functions still exist
00:56
If you want to do weird mythical stuff, there's arcs for that
00:56
If you want to be hyper-competent, there's arcs for that
00:56
(Creature of Fable and Ace, respectively)
00:57
There's a list of correspondences between nobilis factions and arcs lying around somewhere (edited)
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I'd been wondering if the Excrutians are still around, and what that looks like in the local 'verse
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They do def still exist in the standard CMWGE-verse
00:58
(There are ... two, I think, in the standard player-sets)
00:59
(Merimie Mesmer is the remnant of a destroyed Strategist)
00:59
(And Jasmine Apocynum is a baby deceiver) (edited)
00:59
Plus there are a bunch hanging around
01:00
An update on the status of the Arcs. Immortal Bindings - Gatekeeper (rough draft: part 1, part 2, part 3) Frantic Bindings - Gatecrasher (rough draft, as โ€œSpecialistโ€: here.) Sickly Bindings -...
01:00
Warmains Creature of Fable Indomitable Allegory Impresario I never fully cleared up my confusion about which Creature of X they have or whether they have Prophet instead of Allegory so eliminating this paragraph or changing Warmains is probably the next major thing that will happen here. Example Characters: The Headmaster of the Bleak Academy (who wants to be a special snowflake with Creature of the Light but do I let him get away with it?), Mrs. Senko (who is not completely sure that she has Creature of Fable and not Creature of Delirium but is pretty sure that Orderic has Fable, so.) Deceivers Awakening Reality Syndrome Star Quality Creature of Delirium Example Characters: Jasmine Apocynum, Iolithae Septimian, Genseric Dace, the Mystery โ€œHedge the Fangโ€ (by mechanical similarity.) Strategists Accursed Gatekeeper Troubled Sentimental Example Characters: Miramie Mesmer, Melanie Malakh (edited)
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you keep linking that page like I'm supposed to be able to extract meaning from it
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Ah, sorry
01:01
No, you're right
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oh, that's the blog post
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But, uh, this is a blog-post which has, amongst other things
01:02
A list of "what arcs do nobilis charecters use"
01:02
Which might help you when you're trying to learn the arcs
01:02
(Don't try to memorise the arcs)
01:02
(There's too much)
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it appears they've been laid out into a grid
01:02
so there's an X and a Y axis (edited)
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They have!
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so the Y axis looks color coded
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The colors are symbols
01:04
Which will pop up as they go
01:04
I can explain them
01:05
They're useful for reading the system
01:05
The X-axis
01:05
Basically determines one power you get
01:05
And some symbolism
01:05
But it's much less important
01:05
But yeah
01:06
You should probably ignore my links and read the book
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I am seeing mentions to a Genre and Concept of the game that I suspect even if there's some player input, will by necessity be the final decision of the HG
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Indeed!
01:07
It was my intent to use the pastoral or gothic Genre
01:07
But if people go another way I will follow
01:07
This game is meant to be GMless, at least sometimes
01:08
So while ultimately I have the last say about "What is this camapaign going to be about"
01:08
I'd be a idiot and a fool not to take input
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ok, so page 13 goes over Arcs
01:10
Blue and Red makes me think of the Imperial Navy right off
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Huh, seeing the navy as red hadn't occured to me
01:11
(The colors are also, like, symbols that show up all over the place)
01:11
(To represent certain ideas and themes)
01:12
So, like, Gold is about hyper-competence and over-the-topness and that kind of thing
01:12
And will show up to represent that in contexts other than arcs
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the eldrae are all about Gold then
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Like I said, they are super Gold and Blue
01:13
Which amuses me
01:16
That said, I do love the idea of a imperial navy officer on Creature of the Light
01:16
(Divine Warrent!)
01:18
so you view the eldrae as very Blue and Gold (fair), but the genre you have in mind is either Purple or Silver.
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(Just to kibitz from the sidelines a little, where -- "Chubbo's seems to be aiming for a sort of dream-like fantasy reality where all kinds of things can show up just because. Eldraeverse is aiming for a fairly hard-science (tough-sci-fi?) transhumans in space kind of setting where aliens and uplifts and machine life is running around." -- is concerned, well, in the nuts and bolts of the universe, it's the latter, certainly. Thematically, on the other hand, it's about punching reality in the face with space-magic fists of doom until it gives up in the face of your sheer awesome. Hence why much of my own noodling around with possible RPG system ideas has involved things like Exalted and Nobilis and the like, because while both would be nice, IMO it's more important to preserve the themes than the crunch.)
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For a number of reasons I can't really construct a response to that.
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So yeah, the core point here is the genre != arc != flavor != XP actions
01:24
All genre's will have people of all arc colors takeing actions of all colors
01:24
Because you aren't a complete person unless you occasionally are decisive, (and therefor blue) about things
01:25
And you aren't a complete world unless you acknowledge that even a slice-of-life game will have people who do things other than live a quite life of hard work in them
01:26
And slice-of-life gets weird when the people you follow have sufficently interesting lives
01:26
One of the reasons I'm running in slice-of-life is because Glass-Maker's Dragon is pastoral
01:27
So I have the most insight and understanding
01:27
Another is that that's what grabbed me initally
01:27
So it's a game about over-the-top decisive people
01:27
And what stuff stuck with them in their day-to-day lives
01:27
And what people they made conncetions with
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now up to page 31, getting sleepy
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Fair!
01:47
Sleep is vital for humans
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So anyway, my suggestion for base setting is to change Town to be Colony. Probably in some sort of generally hostile environment that's being clawed into becoming civilization but isn't there yet. (edited)
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Not sure
01:47
I'm not sure the isolated enviroment is needed
01:47
TBH
01:48
So my two ideas
01:48
Are either to use basically the setting of Harbourmaster (edited)
01:48
i.e. a small colony/spaceport on a world which is mostly owned by polite-but-strange alien locals
01:49
Or to have you just, like, scatered over the core worlds but also hanging out with forks and mind-casting and just, like, being friends on the internet (edited)
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the harbourmaster one feels more condusive to having a plot happen, unless you have an idea in mind that I haven't thought of yet.
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The expectation is that plot will happen becuase you guys have plots inherent in your character concepts?
01:53
This is not a system where I need to sit down and ask myself "what do the PCs do next"
01:54
Because you will, ideally, have a pile of XP-actions and quests to think about
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and any thinking about it you do happen to do is simply advance prep rather than a required thing
02:13
Von Neuman character probably has a standing quest related to expanding their own Self
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Plausible!
02:22
Maybe not thier Arc quest, but maybe an arc quest, and maybe a basic/side quest
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Maybe have every character have some sort of quest related to their background.
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i think that's what Basic quests are for
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Skill wise, I'm thinking a layout of Superior Fabricate 5, and Compute 3.
11:51
Might also do Superior Fabricate 4, Compute 3, Govern 1
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this is likely to be a Mortal power level game rather than a miraculous one, correct?
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How does the system handle "capability disparity"?
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by and large it lets it happen, i suppose
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This will be miraculous at arc 3
20:50
Talking a hobby skill is also worth considering
20:50
You do not have superior fabrication 5, btw
20:50
Superior 5 gets goofy
20:51
(remember that skills aren't what you can do, they're what's productive and happiness making for you)
20:55
It actually has a bunch of ways to handle it
20:56
But the main one is how context sensitive it is
20:57
And how it rewards (and assumes is worthy of game time) mundandly eating icecream with friends as much as bringing the sun's fury against your foes
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So, I've been thinking about the Bleak
00:20
Which is a pretty important concept in Chuubo's default setting!
00:21
And how it thinks about the world
00:21
And TBH, it has a strong parallel in Eldraeverse
00:21
With the Flaw, with Evil, with all that stuff which would deny your nature and wash you away in the sea
00:21
That stuff,
00:21
That stuff is the bleak
00:22
And so, looking at out genre
00:22
Which I am pretty sure is Gothic, right now, but, like, happy gothic?
00:23
How do you make answer to the bleak?
00:23
How do you fight the Flaw?
00:24
Well, you judge it back - you look at it and understand it and say it's not worthy,
00:24
You name your works, you remember them, you preserve them
00:24
You work hard and do the right thing. Simple honest hard work.
00:24
That's how you fight back!
00:24
Well, that and lasers.
00:24
Lasers are def involved as well
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0111narwhalz 07/14/2019 12:25 AM
"spread love throughout the cosmosโ€”and by love we mean lasers"
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And transhumanism does move the line for what "simple honest hard work" entails.
00:25
Look
00:25
laser data transmission is a legitimate medium!
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0111narwhalz 07/14/2019 12:26 AM
(but yeah, that sounds extremely eldraeic)
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โ€œContext is important.โ€ โ€œTake, for example, this syringe. From an objective perspective, it contains a small quantity of greyish fluid, a suspension of nanoviruses and proto-cytomโ€ฆ
04:16
I am becoming increasingly enamored of having you guys be the shinning stars of an eldraeic mission to a new world
04:16
Not first-contact
04:17
But, like, "We just got the gate into the system, and we're starting to get the spaceport working"
04:17
So you're outside the empire.
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rim tramp freighters or a specific, dedicated system?
09:07
(Also, is Superior Fabrication 4 still fine?)
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Superior Fabrication 4 is probably fine but generally you should do full write-ups of superior and magical skills, if you have the time and energy after picking an arc etc
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sure sure, but I'm just thinking that part of the whole deal of what a Von Nueman device -is to their core- is something that is building arrays of sub-factories and fabrication structures with every moment of spare time, at least once they've had time to spread out and get those things forged in a meaningful way
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Yeah, but is that a skill, or a perk or a miracle
09:12
I like the idea of a keeper of gardens von neuman
09:12
That's the fortress/hometurf/minion maker arc
09:13
Which would imply you have magical fabriaction
09:13
Note that magical skills are still a thing
09:13
They still have the same resonance
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My thought is "definately a skill" , possibly with a Miracle to forge a Tool for it, where the Tool is stationary by design
09:13
and then just leaves those tools around (edited)
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That they let you do weird and impossible (for normal people) things at the price of being hard to make those things helpful and correct
09:14
Which honestly does sound in-vouge for the stuff a von neuman machine does
09:14
Hmm
09:14
I think
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ah, but a VNM 's manufacturing doesn't have to be supernaturally good, it just has to clear the self replication bar
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"what a normal person can do"
09:15
is the bar for "impossible"
09:15
so "Manufacture things which normally need a workshop" is impossible for most people to do
09:15
even in a posthuman society (edited)
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But "Generate a workshop from raw feedstock" might be the miracle part
09:16
so part of the question is also "Can I use other peoples factory setups"
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I mean, superior skills are also leaving human capability
09:16
But I like the idea that being a von neuman machine is ... unhealthy and unproductive, in a thematic sense
09:17
Even though it's very productive in a, like, gold sense
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Or that there's always this pull into becoming a mindless worker/expander bot
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You can ignore that if you wish
09:17
But it was where I ended up thinking
09:17
On another front
09:18
I think I'm going to say
09:18
If you wish
09:18
You can, if you have a free perk slot, take one for a shell
09:18
Which is effectively a level two superior skill representing that shell
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and then swap shells situationally? (edited)
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(Shells may also be, but aren't necessarily, accessories)
09:18
Yeah
09:19
But also, like, I didn't want to skill-point-tax people to buy shells!
09:19
Don't take this if you're representing your shells in other ways
09:19
And note if you do this
09:19
And your shell isn't an accessory
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"shell" is a Chubbo term or just a there term?
09:19
Just an eldrae term
09:19
I'm making this bit up
09:20
As a camapign specific thing
09:20
"Accessory" is a CMWGE term though
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also, for the skill baseline of "normal person" is that a normal human or a normal eldrae ?
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normal eldrae
09:20
In terms of "capacity"
09:20
But also note that you still can't make your life better without intention 1+
09:21
even if you're notionally very smart
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so a lot of self repair and it's not weird to Psycho Kinesis something around and someone could take "Psycho Kinesis -1" to not have it, or even just "Athletics -1" to drop down to normal human grade
09:22
You can just casually use psychokinesis
09:22
But if you want to actually do something with it!
09:22
That still invokes you (mundane) psychokinesis 0 skill
09:22
Which will probably go poorly!
09:23
(Well, I mean, bonds+tools+willpower)
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So most eldrae would be expected to spend will power on neat PK uses, such as Chubbo's conceptualizes such things (edited)
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Reminder: species names are not capitalized.
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Indeed! If you're not skilled with it, then anything which needs an intention would need a bit of will behind it
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Willpower is usually a... full recharge at session start?
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I think I'll be doing it per chapter
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bc. forum mode (edited)
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(+ recharges from bonds, finishing intentions and so forth)
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how many players seem to be interested so far?
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You, Morgrimmon, Marcus, Kal, Enderminion and Zarpupaulek were interested enough to ask for books
09:30
I think
09:30
If anyone else is interested or got missed, speak up!
09:30
(Plus I might end up making a GMPC if we're low on players)
09:30
(Since this game is playable GMless)
09:31
(And I'm like 50% here as a facilitator not a HG) (edited)
09:32
ooh
09:32
I know what I can do as a GMPC
09:32
Have a spaceport governer on Allegory
09:32
(makes a good quest-giver NPC)
09:33
(But also has a lot of fun mechanical hooks to pull)
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I know in some other games that things still work out pretty fine with fairly low player counts
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Yeah!
09:37
Like two or three would be fine
09:37
I think at least
09:37
We'll see
09:37
But that said
09:37
I do love this GMPC idea now
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even if they only show up sometimes?
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So I can build them as an example charecter
09:38
Yeah
09:38
Or I can just play them
09:38
TBH
09:38
Since they will be mechanically equivelent
09:38
And like I said
09:38
This game is not one which worries about such things
09:38
I don't know yet
09:38
If we get like six people I def won't play them
09:39
if we get two I will
09:39
And an example build is helpful!
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aren't there like 8 example builds in the core book?
09:41
Also "example build"
09:41
In this context means stepping you through all the stuff
09:41
The Iconic PCs are in GMD
09:41
... Glass Maker's Dragon
09:41
Which is a seperate book
09:42
I highly recommend it! They're great charecters and it's a great campaign (edited)
09:42
But also I don't feel like a example of, like "This is how your gm would build a character for this game"
09:42
Would actually go astray
09:43
Also I want to build them so there
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Since we're in a non-traditional campaign to start
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Yeah!
09:43
How are you going with the book BTW?
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I'm at page 113 of chubbo's
09:44
Most of the reason I can discuss this cogently is having read through Nobilis: The Essentials a while back
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Yeah, fair
09:45
That's what, 2e?
09:45
3e?
09:45
I forget which editions were which
09:46
(Well, 1e which everyone ignores, 2e with the good fluff and the rules bloat, 3e with the good rules but v. little fluff)
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not sure
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Hmm, 3e I think
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is it wrong to think of Wish Granting Engine as "Nobilis 4th edition" ?
09:50
No, because there actually will be a Nobilis 4th edition
09:51
Or at least, I've heard the implication that she probably will make one in her blog posts
09:51
They're v. similar games though
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ponders the function of Bonds as safety limiters on an AGI. (edited)
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That feels like it'd be an affliction?
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don't bonds and afflictions come from the same pool?
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Bindings seems more like contracts to me
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They're not granted trivially in Chuubo's
09:55
Uh
09:55
What?
09:55
But yes, they have thematic and mechanical differences though, o11o1
09:56
Mostly - afflictions are externally/HG-mediated, and they're proof against miracles with strike <= rating
09:56
Making them more "this is a divine thing the world has thrown at you" and less "This is a thing your own nature demands"
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So something along the lines of "May not intentionally a known sophont" or "May not disassemble the rightful property of another being", if I took those as Afflictions, that sort of implies an event where a major polity injected those as decrees into my inner code base
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Yeah! Though, like I said, you don't have to do it that way
09:59
And also
09:59
You'll have much less bondfllictions
10:00
like, most chuboo's chars have like 0-6 total levels of them
10:00
Miraculous charecters don't get them by default
10:00
you have to have a perk or arc which grants them
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oh, it's mortals that start with them
10:01
It's easy to spend one of your two starting perks on a bond though
10:01
If you have a good idea for one
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i don't
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Are our immortal hypertech transhumans starting as โ€œmortalsโ€ or โ€œmiraculousโ€?
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I mean "I am bound by the edicts of my creators" is pretty cool
10:02
Miraculous, at arc 3
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arc 3 meaning "3 points of arc, so I could do a 2/1 mix?"
10:03
Or even 3 + 0
10:03
Since the arc you are currently walking is mechanically relevent
10:03
And it doesn't have to one you already have
10:04
(Or a 1/1/1 but I wouldn't recommend it - builds like that suggest you need to keep reading arcs)
10:04
(I mean, i'm sure it's possible, but don't)
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it's mechanically inefficient?
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Well, yes, that doubleplus
10:06
But also it's thematically incoherrent
10:07
Which suggests you need to think about your character more
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that if you're trying to use it to represent bouncing around different plots, you actually should probably have one big plot that is "getting bounced around a lot by life"
10:09
Or if you're trying to cobble together a bunch of weird small one-off powers you should be in one of the arcs which lets you write a lot of small custom powers
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starts sketching out a sheet
10:32
names are hard
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Come up with an Epithet for now
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well, given how ship AIs name themselves
10:32
a Name and an Epithet and a Reporting Code aren't intrinsicly different
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That what youโ€™re planning?
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That can change, but "A OOC symbolic epithet" is much easier to come up with
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I'm planning a Von Neumann Machine, actually
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Probably the spaceport's dedicated construction/industrial AI then?
10:34
Or are you local in make?
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Which Arcs would that encompass?
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I've suggested Keeper of Gardens (edited)
10:34
But he hasn't got that far
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My concept is they arrive, and then start building out a factory/colony project in a likely looking location.
10:35
my brain just now generated "Metal Over Moons", as a variant of the garden keeper idea
10:35
(Note that Keeper of Gardens does not require literal gardening)
10:36
(It's just, like, it's core thing is - you make this place yours, you control it, you make it's substance into minions)
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and then in the later stages turning over parts of the factory sprawl over to a local colony for habitation perhaps
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I'm not sure what color you think you are, though?
10:36
Again
10:37
I'm thinking this place has locals
10:37
So you can't just up and take over a continent
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I keep coming back to this concept of a starship AI ala Andromeda Ascendant as a Child of the Ash.
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but a small moon that no one was using
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Maybe a small moon
10:37
It seems like a cool idea!
10:37
How much of the core-book have you read?
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also the acronym is fun if people end up living in what I build and maintain
10:38
I read through the arcs with an eye for their mortal interpretation, so I'll need to go through them again
10:38
I might be multicolor
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I mean, sure
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or... alternating colors in a cyclic manner
10:39
Like, having themes in several different colors can work
10:39
But like, what people generally do
10:39
is that they pick three likely-looking ones
10:39
And then pick one arc to play in
10:39
Which gives them the powers they want
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do a caterpillar and a butterfly have the same arc color?
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There is a lot of overlap
10:39
Often?
10:39
Like, 90% of the time (edited)
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Since that's like, classic CotA
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is the story of "I am turning into a grand monster"
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I'm on page 129, wounds
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(Or Primoridial)
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Primordial and Keeper of Gardens might fit for what he's talking
10:41
So pick some colors, think about, like, who you are
10:41
As well as what you are
10:42
(Or pick a mechanically cool arc and back-fill)
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I mean, I can also see it being something very Creature of Fable as this entity that shows up, then works and works to convert a small moon into this weird science city of cement and aluminum, builds a giant rocket ship in the core, and then blasts away, leaving in their wake a place that to the unititated is a bizzare fairytale palace
10:44
even if the parts of the journey is a lot of Shepherd arcs
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Shrugs if you think that the like, red, blurring between story and reality is what this charecter is about
10:45
That they're most interesting looked at like a story or a myth
10:45
And not like the product of hard work
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I think context is also important
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Yeah, but that's the point
10:46
Think about them like a fictional charecter
10:46
(because they are one)
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like, if the people in the area are advanced enough to comprehend what's really going on, it's not quite so much of a mythical thing
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They can be portrayed in many ways
10:46
But are they
10:46
What does the person reading the book of this person's life see
10:46
i.e. us
10:47
(I mean, someone can be super mythical without being at all inexplicable)
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like say Charlemange?
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(Being hypertech johnny Appleseed is not impossible)
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so it's also important to consider the scale that the game is actually focused on as well, i suppose
10:49
Which is personal
10:49
Always and forever
10:49
This is about you as people
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Not about the nation
10:49
What?
10:49
(Like, the story can cut away to narrate about the colony or w/e)
10:50
But the game is about you!
10:50
Not about iron prices
10:50
Except in as much as you care
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That's unhelpful, I guess
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something about the way you said that was twigging unconfortably
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I'm not able to construct a legible reason for why that should be
10:51
Was it too, like, sharp and absolute?
10:51
Or like, did I misunderstand you?
10:52
Oh well
10:52
If you figure it out or it happens again
10:52
I will be happy to work on it
10:52
I don't want people to be uncomfortable
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partly also
10:53
I was intending to loop back around to choose the actual arc -after- I was done reading the book
10:53
or, perhaps, when there's people making characters other than me
10:54
and then people show up demanding that there are a few specific arcs that make sense for me
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Very fair
10:54
Sorry
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and the -worst- outcome is people hammer hard on the -correct- option and make me not want to do it
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I will shut up about brainstorming for your charecter then
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don't have to do so completely, i just got tripped up by veering to a stage I'm not in the mindset to process atm
10:56
like, I'm currently reading through how wounds work, my empty sheet is still in loose layout stage, I'm pretty sure I have the base skills laid out in a way I like
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How do people roleplay their characters? I don't assume it's that hard?
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Like, in general?
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If you mean in general, we should probably go to #random
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In general in the game
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In this game specifically?
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you will be playing super capable sophonts
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roleplaying tends to be along the lines of "the GM presents a scenario that demands a response by the PCs, and each player then takes an action that seems in character for them"
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So in this game
10:58
the resolution is super fuzzy
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(that's a bit more of the Powered by the Apocalyse understanding of how a game works, but in CHubbo's it doesn't feel too far off)
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It's pretty far off actually
10:58
It expects PCs to act first
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Resolution?
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Like, how it resolves outcomes
10:59
It gives you rewards like "This makes you happy"
10:59
Not ones like "You succeed"
10:59
So we don't need to simulate the effectiveness of people's plans
10:59
We can just describe them using stock stuff we know about sci-fi and the setting
11:00
But back to my thing with o11o1 - this game expects a lot more OOC negotiation about what kinds of scenes and outcomes are importants - PCs have a list of XP actions, quest goals and XP emotions they're wanting to hit
11:01
So the game starts with a PC saying "Okay, I want to hit my goal X, could we do a scene like that"
11:01
And then other people piling on possibilities
11:01
Until we have an idea for the next thing that happens in the story that we want to resolve
11:01
And then it flows from there?
11:02
I'm just here to know the rules and decide what NPCs say
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(and do!)
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(Well, yes)
11:03
(Unless someone takes Impresario)
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How is micro-Gee combat handled?
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same as heavy gee combat is
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(In which case they decide what the NPCs do)
11:03
i.e. people form an intention to do something
11:03
And then we narrate the fight based on what those intentions seem to mean
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so, based on the questions tron is asking, how much of the book have you had a chance to read through, @Unknown ?
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Probably I would impose a 1-2 obstacle if you were unused to it
11:04
... I don't think he has a copy
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ok, so let's assume he's never opened it
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Which book?
11:04
I am confused
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Chubbos Marvelous Wish Granting Engine
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The book with the rules for the game we are playing
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I see
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(( We... might want to pin those kinds of basic facts about the game, like what system it is and that it's play by post)
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Now I understand
11:05
I thought it was a "ground-up" system (edited)
11:05
(a homebrew) (edited)
11:05
This is a existing system
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just with a setting injection
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(And Cerebrate stamp of approval)
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Why did you choose Chubbo's? Why not GURPS? (edited)
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The long list of reasons why trying to simulate a eldraeverse game would be painful and hard that I told you the last time we had this conversation?
11:09
Chubbo's isn't trying to simulate
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Yes, you indeed did
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It's trying to story-tell
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even in simple universes GURPS can be overwrought
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So we can take a lot of short-cuts
11:09
In terms of not needing rules for mirco-g combat
11:10
Because there aren't really rules for combat at all
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That's what AV:T tries to do, it makes it more simulator than game, and even then it's like trying to run a flight simulator with nothing but a pen, paper and an unnatural (and quite hard to achieve and maintain) knowledge of complex math (edited)
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(Or any other specific types of action)
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so things like being a distributed intellegence or being able to reload from a backup mind state or swapping between morphs don't get explicit rules, they're just understood as being valid actions in this world, where other worlds would not consider those sensible things to do
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... That's going to muck with the wound threshold so much. At least for physical damage. Getting an arm ripped off- it was a cheap shell, surface wound at most.
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Hey, I wonder if anyone has tried to run a "multiplayer" tabletop gaming session "over the internet", possibly via mail? (edited)
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Yes
11:15
It's called "Play by Post"
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that reminds me a scene in Altered Carbon actually. "So you are the Hotel and the Hotel is you?" slides bar glass off table to annoy them
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Yeah, probably. Considering that some of my actual BBS games get about one post every two days, it wouldn't even be that different
11:16
(though most play-by-post is chess or other simple classic games)
11:16
(If you mean actual snail-mail)
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Yes, good ol' paper and pen (edited)
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Play by Post games used to be run over physical mail, I remember ads for them in some gaming magazines.
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Now I'd like to see someone run a tabletop FPS session over mail! (edited)
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Sorry, what do you mean by FPS
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Yeah, you know that classic feature of a half-played chess board in some rich person's room? They're playing by mail.
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chess by mail has a long and storied history going back a long way
11:18
basically as far back as reliable mail service
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First Person Shooter
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Those don't exist on tabletop
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yeah naw, this game is going to be totally divorced from shooter logic
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How could they?
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(But look up Frag)
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There is one game, but it's incredulously complicated. Even simple fights can take days
11:21
just finding the name
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I'd say its more, in Tabletop the difference between a "first person" and "third person" shooter becomes moot
11:21
You can play lots of games about shooting people
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Frag is the essence of early first person shooters like Doom and Quake distilled into a board game. The tagline sums up the game: "If it moves, shoot it." Players create characters by assigning stat points and spawn on the game board, then roll dice to move around the board...
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But like, TTRPGs don't care about perspective
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it has some Rambo type guy on the cover (edited)
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So yes
11:24
When you say "FPS" do you mean "Unrealistic murder simulator with guns and only thin justification for the murder"
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Not exactly an fps, but more a shooter with insanely complicated shooting and wound mechanics
11:25
It was released in the 90s, IIRC (edited)
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the name Phoenix Command rings a bell?
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Ring a ding ding!
11:31
Phoenix Command was a role-playing game system published by Leading Edge Games, and copyrighted by Barry Nakazono and David McKenzie. Various versions of the system featured in the games Morning Star Missions, Living Steel, and Aliens Adventure Game. Phoenix Command had extre...
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Also, it's 2am, so I'm off to bed
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yes, sleep
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not even noon for me
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john dougan(his grace/his grace) 07/14/2019 2:04 PM
Someone else knows Phoenix Command?! That game was a good time, with a bit of precalculation. Nothing like it to show you how deadly modern combat is.
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belatedly, @Archon having actually had a chance to read through the miraculous arcs, I'm thinking Keeper of the Gardens 3 and Child of Ash 0
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I might go with Child of the Ash 2 and Impresario 1.
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I'm thinking about Gatecrasher 3
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Those all sound like excellent builds
14:24
@Zarpaulek which one will you be pursuing?
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My specialty will be Robotics, I think
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That seems a little boring and vauge to me
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(Gatecrashers get a specific specialty, right?)
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Did you read it?
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Yes, just making sure
14:28
Look, I want to solve all my problems with robots, okay?
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@Archon Possibly Impresario.
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Just make sure you have niche protection with the robotic party members
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Not sure how the Arc powers work, could I still get Minions if I was pursuing Impresario/Self-Made at Arc 0?
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What modifications have been made to the base material to accompany the RPG?
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( @Archon Do me a favor? Repost everything you said in that today-at-12:20-am-central-time message re the Bleak as one message, 'cause that should definitely go in #insightful .)
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When I have a laptop, I'll be happy to
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So, I've been thinking about the Bleak Which is a pretty important concept in Chuubo's default setting! And how it thinks about the world And TBH, it has a strong parallel in Eldraeverse With the Flaw, with Evil, with all that stuff which would deny your nature and wash you away in the sea That stuff, That stuff is the bleak And so, looking at out genre Which I am pretty sure is Gothic, right now, but, like, happy gothic? How do you make answer to the bleak? How do you fight the Flaw? Well, you judge it back - you look at it and understand it and say it's not worthy, You name your works, you remember them, you preserve them You work hard and do the right thing. Simple honest hard work. That's how you fight back! Well, that and lasers. Lasers are def involved as well
๐Ÿ“Œ 1
00:12
There @Overmind , text all in one post.
21:09
been thinking about miraculous arcs while sitting at the laundromat
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Do you have things to say?
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Been writing them down to my character sheet, mostly
21:59
and trying to figure out how many perks I'm supposed to start with in the context of all the Miraculous Arcs in play
21:59
bbiab, shower time
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2 perks that you choose, +all the perks your arcs grant and any connection you take to other PC's
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are the Powers such as The World Like Clay part of that Perk tank?
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No, only the ones which explicitly are called out as perks - I think you get a free copy of "it's like a home to me"
22:46
There.... doesn't seem to be a list of standard perks?
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Check your arc
22:48
Go to the description of Shepard arcs
22:48
Sorry
22:48
Perks are with them
22:48
And sorted by arc quest
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ok, and my perks should ideally comy from my natural shepard arcs, or I'm not limited there?
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Yeah, they should probably be shepard perks
23:01
If you really want something else
23:01
We can talk
23:01
(Since it's possible to get perks from sidequests)
23:01
But also, just, those should be your default
23:12
Oh, other than the interchangable shell perk, the... flexible Skill 2 in something? (edited)
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You mentioned having a perk to represent being able to build special perpose shells to be in
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Yes! If you don't have any mechanics representing the shell you are currently in
00:03
Then you can take a perk granting a level 2 skill of any kind representing it!
00:05
Personally I expect you to represent your shells as your guardians and guides
00:05
At least some of the time
00:09
(also wrt keeper of gardens, you need to pick a craft skill, a command skill and a toxin)
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won't my craft skill be Fabricate?
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Craft skills are supposed to be magical, I think
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in a way that Superior doesn't satisfy?
00:53
thematically, the way I envision this working is tasking herds of robot minions to perform the actual land sculpting, as opposed to using ontotechnology or something
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Shrug, I guess
00:58
Also yes, miracles != Ontotechnology
00:59
Please don't assume that just because something is miraculous, it must be hypertech.
01:00
Lots of these things are, well, complicated!
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I guess my frame of reference is that, everything my character does could in principle be done by a group of transophonts with several months or years of hard work. Like, say the way that a dyson sphere doesn't take all -that- much actual tech, the real miracle of it's construction is in the infrastructure and prep time required to get it aloft.
01:07
And in this case, the Superior bit represents the leg up from being... not a mere gang of sophonts with a plan, but being the architect and the workers and the tools they carry, fashioning the vision into matter with a holistic perspective
01:08
but i see that as distinct from cheating the laws of the universe itself.
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0111narwhalz 07/16/2019 1:09 AM
You don't need to cheat the laws of the universe to be miraculous.
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then why does a miraculous action require a skill with the Magical tag?
01:09
My reading was that it does not
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0111narwhalz 07/16/2019 1:10 AM
hm, yes, this is a realm with Words that Mean Things and I should probably not butt in without comprehending the jargon
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It doesn't
01:14
But also "magical" doesn't mean "breaks the laws of physics" either - it means, this is an uphill struggle, this is unnatural, this is not healthy or helpful
01:16
Shrug, I guess was me conceding your charecters choice
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Oh. Usually when people say that it means they're unhappy with it but are too tired to argue further ๐Ÿ˜
01:19
it's also past 1 AM here, I'm probably not taking anything in a charitable light and should go to sleep.
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Sleep!
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yawns awake.
09:45
So, something else I've been wondering is how the books recurring references to the "Wishing Power of the Heart" applies to a machine entity.
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You have a metaphorical heart, right?
23:37
That bit
23:38
(There is a slight issue here that the only exemplar who is robotic doesn't have a heart - this has nothing to do with his roboticness though)
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(He doesn't have a heart even when he's a edge teenager)
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I belive they would term it a Core
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Still
01:36
Uh
01:36
The Wishing Power Of The Heart
01:36
is, like, mostly a hook for symbolism
01:37
Noone is going to take, like, Alchemist(The Wishing Power of The Heart) or anything
01:37
Because it'd be out-of-genre
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Alchemist?
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Uh, Creature of Delirium on the chart
23:10
Sickly Red, lets you take a bit of a person out of them and control it/them
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How're people going?
08:05
(In particular, people like @Morgrim Moon and @Zarpaulek , who I remember expressing some interest but who haven't been speaking much)
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Morgrim Moon 07/19/2019 8:06 AM
I muted the channel, it's been moving too fast early in the week and I've been too busy to manage stuff like cooking dinner, let alone funstuff
08:06
sorry
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Very fair
08:07
Best of luck with that!
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Morgrim Moon 07/19/2019 8:07 AM
(Chemists aren't supposed to have programmer's crunch, but that's been my week. Double the output at the cost of "oh gods shoot me now")
08:07
thanks. ๐Ÿ˜„
08:09
also I need to find another box, the one I brought home to ship the laptop in is a cm too narrow
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Oh, unfortunate
08:09
I imagine that's v. annoying.
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Morgrim Moon 07/19/2019 8:16 AM
Yeah. It's a nice box and I know it perfectly fits into a 5kg shipping satchel
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I got a little preoccupied with... stuff.
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@Archon So how many Arc powers do I get?
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3 arc level, standard miraculous game chargen
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Hmm. Now I'm imagining a singularity-gone-wrong which is on Creature of the Light (the arc for being a sacred and wonderful experience, something of beauty and transcendence, such that you are more an experience then a person, and are above mortal concerns in some way)
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Name: CMS Trade Balance, aka โ€œTracyโ€ Concept: Sapient privateer craft Skills: Astrogation 2 Cryptography 1 Weaponry 3 Economics 2 Arc Traits Child of the Ash 2 Impresario/Self-Made 1 Afflictions and Bonds Perks: Kaiju Form (starship) Defensive Shield (kinetic barri...
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Why do you have the stuff you have listed in perks in perks?
22:25
Because those don't seem to be perks
22:25
They seem to be a random selection of your arc powers
22:25
(Which you get all of, BTW)
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You do?
22:33
I thought arc powers were perks?
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Nooooo
22:41
I told you that already
22:41
The ones which are labeled "perk" are perks
22:41
The ones ones are just neat powers (edited)
22:42
That you get because you've notionally spent the fucking 120 xp it takes to finish an arc
22:42
(How could you have a thematically complete charecter if you can't get all the powers which support the theme)
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This was a bit confusing
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It would be less so if you had read through to the section describing what perks you can choose
22:57
(In chapter 12, for referance)
00:59
This drive should be where you put char-sheets, BTW
00:59
@Zarpaulek
00:59
@o11o1
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@Archon folder is read only
03:45
Belatedly, Archon, i did decide that Guides, Guardians, and Symbiotes is the main way I'll represent the instantiated Agents of my will (the ones who would, say, go on adventures)
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That's a weird choice?
05:24
Hmm
05:24
Yeah, okay
05:24
That's probably fine, but that's got some weird stuff
05:24
Mostly re: skill application
05:24
I'mma go talk to some friends about what that might imply mechanically
05:25
Is the link working now?
05:28
Hmm
05:28
Okay, no
05:28
I think the only reasonably way to do this is to say that if your, like, actual personal intellect is focused on a specific guardian then that's you?
05:29
You can probably use the Superior Skill of those guardians though
05:29
And that would count as your Shell Skill
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Insight from my friends: You'll probably take a point of penalty - 1 from tele-prompting, 1 from light-lag if you have it, and 1 if you try to multi-task complex behavior, I think? Maybe. Obstacle penalties subject to my intuition at all times.
06:46
Complex behaviour in this context means "Stuff which isn't under your surperior fabriacation skill" essentially
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(Also I think you'll need to define pretty clearly what your govern skill does for you)
07:53
(Define your skills in general)
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(also suggested: have you considered sentimental instead of kog)
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Think Ally Spirit, Passage to Place I Didn't Want to Go, and Miraculous Vision can work for the 'verse?
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Sentimental instead of.... Kog?
13:49
My initial plan for the Govern skill is that it's intended for things like issuing orders and administrating a realm. It's -possbily- also the skill for teleprompting and such, but with a -1 that'll be.... tight.
13:50
@Archon but yeah, it seems quite reasonable that I'm only able to Assume Direct Control on one entity at a time, otherwise being limited to managing sets of standing instructions.
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So I've kinda for three perks I like the look of (Shell skill, Connection to my Colonists, and the Transportation perk) but only two slots at the start?
17:35
i guess whichever one is dropped can be the target for CoA arc 1
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1. shell skill is not one of your two starting slots
20:17
2. you're going to be using your guardian-creation instead of your shell skill when you can?
20:17
(Which powers are those @Zarpaulek ? I don't know the lists of specific power names off by heart)
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They're under Otherworldly 1 and 2, and Shepherd 1.
20:20
Though Vision is also a "mundane" Storyteller power
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Perks, okay
21:05
I'll look them up when I have a bit
02:09
I saw the Voniensa mention
02:09
And I like the idea that the default setting is one of the vony "protected worlds"
02:10
I don't have good ideas for what kind of alien the locals are
02:14
(I do like the idea of stealing from Harbormaster and going with conservative (in the non-specific sense) eusocial insects)
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My characters backstory so far works best if the local aliens have at least intraplanetary space flight, even if it's not easy for them
06:28
Perhaps the star gate hasn't been installed yet, or is still being shipped
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What about your backstory do you need?
06:38
the invasion?
06:38
Could have been the vonnies?
06:38
How do you feel about being a star trek villain-of-the-week
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I was thinking more that the Otherworldly 2 perk was credentials to enter Republic space if need be. Not that we were starting out in it.
06:52
Maybe it's a border world with both Vonnie and Ring Dynamics gates?
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being the star trek villian of the week sounds like a great reason to have initiated Child Of the Ash to defend myself
07:00
It makes me imagine wrecked particle accelerator cannons on the surface of the moon
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I meant it was one of the worlds given to the empire at the end of the epistolary experiment
07:13
So it's part of the empire now kinda
07:13
And was a vonnie state before
07:14
Probably has a Vonnie gate and maybe a new Ring Dynamics gate is being sent over
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the epistolary experiment?
08:31
The big collection of posts about the war between the empire and the vonnies?
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Oh, for me that's just "The Core War and other Stories"
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How goes?
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I'm still here
09:55
I should be sleeping
09:55
Like, this second
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Morgrim Moon 07/25/2019 9:56 AM
yes, it's past midnight there. Shoo!
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waves to rest of party
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Language is a useful faculty for an intelligent species to have, allowing, as it does, the ability to offload aspects of cognition to other members of a social group, to share information without...
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How goes char-gen?
20:26
( @Morgrim Moon @Zarpaulek @anyone else I missed?)
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I -think- I'm basically done, waiting for opening scene?
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DId you put your sheet in the folder?
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Morgrim Moon 07/30/2019 8:28 PM
I'm going to have to bail. I don't have time or energy for a new game right now
20:29
Okay
20:29
But fair enough
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I can only see my sheet in the folder
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0111narwhalz 07/30/2019 8:42 PM
Mind your permissions.
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@Archon I can't see anyone else's sheets
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Zarpaulek could put in his sheet
20:45
And I have it set to "Anyone with the link can edit"
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0111narwhalz 07/30/2019 8:45 PM
I don't really know how permissions work in shared folders, but you should make sure that everyone can see your document.
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Google drives does not have visbility permissions as far as I know
20:46
What can't you see?
20:46
Because I'm saying
20:47
Put your damn char-sheet in a doc in that folder
20:47
So other players can see
20:47
And me
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0111narwhalz 07/30/2019 8:47 PM
You can set things to "anyone with the link can view" and that's distinct from not setting that, so
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facepalm
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I see my sheet, CMS Trade Balance, in that folder.
20:47
Naught else
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No, that's just the lowest permission
20:47
Yes
20:47
That's all that's in there
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I'm hesitant to fill in my Connections until I know who else is playing
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@Archon sheet added
13:45
Ack!
13:45
I never figured out a bonus Emotion
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By the way, were you thinking this would be play-by-post or more real-time? (edited)
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I was under the impression peoples schedules are so wonk that it hast to be play by post
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Good thing itโ€™s diceless
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What do you think is a good bonus emotion I should be trying to inspire in people?
14:05
none of them seemed to really... fit
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Morgrim Moon 08/02/2019 9:11 PM
Inspiration? "Wow I have to try something like that"
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This was going to be play-by-post (edited)
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Inspiration sounds pretty neat... specially with a sentient starship to bounce off of
01:31
heh, we have a sentient ship and a sentient colony
01:34
actually, Morg, I'm reading through and don't see Inspritation, but I do see the Shiver of Wonder/Terror (edited)
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selects that one. "Thanks!"
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Morgrim Moon 08/03/2019 1:41 AM
๐Ÿ˜„
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In my experience Shiver is hard to invoke but this game will probably be good for it
02:26
Though I'd like to have more than two players
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MarcusAurelius 08/03/2019 2:41 AM
I want to, just havenโ€™t had the time to binge the books
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Fair fair
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I just need to Think Big don't I?
01:29
Like, operating from an interplanetary scale seems a good start
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Think big regarding what?
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doing things that impresses other people
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wanders around chat, looking for ore deposits
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What were your starting quests?
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Um, building infrastructure as the daily, something about housing colonists, and I think child of ash gives me an antagonist faction of a planetary government
22:15
I dunno if my phone will get my sheet open
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Have those got full write-ups?
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Probably not
22:20
I'd gave to double check. What's a 'full with up' look like in chubbos?
22:21
Have
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Full write-up in this context means "Has all of the xp-triggers written out"
22:33
I'll bounce ideas once home
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Hmmmm, still need to do this
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TBH With only two players and my current workloads and other projects, this probably isn't worth me running
20:22
I'm pretty sorry about that, but it is what it is
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nod nods. "Yeah, it looked like it would be cool, but not enough people bit."
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